The Road Ahead

Games, community, immersive tech, and film—one step at a time.

We're an indie studio building rhythm games, deckbuilders, narrative horror, and more. Our roadmap isn't tied to one title—we're growing the catalog, Discord, and new worlds in parallel. Timelines are guides, not promises.

Year 1Foundation

Web catalog

Ship and polish Slice It!, Laundry Sort, Signal Forge, Cursed Logic, Echoes, and Project Vega.

House Always Wins

Full launch of the casino metroidvania.

Satan's Library

Steam push and release prep for the survival horror title.

Resoundings of Calamity

Begin development on our first FPS—blistering movement, adaptive arsenal, post-apocalyptic world—alongside other new titles.

Community

Grow the RMH Discord hub. Expand RMHdle and RMHConnections with new modes and daily content. Regular devlogs and blog updates.

RMH Outpost

Launch verifiable ownership of exclusive cosmetics, digital art, and VIP playtest access. No pay-to-win.

Brand

Expand merch and visual identity.

Year 2Scale & variety

Satan's Library

Steam release.

Catalog updates

Major content updates across the web catalog and ongoing support for House Always Wins, Echoes, and others.

Resoundings of Calamity

Full production—movement, arsenal, and world-building.

Outpost

Early playtest passes and cosmetic drops. Integration with community events.

RMHdle & RMHConnections

Seasonal challenges and new modes.

Content

Devlog series, behind-the-scenes, and first lore deep-dives for in-development worlds.

Year 3Releases & hub

Resoundings of Calamity

Release on PC and consoles. Continued support for House Always Wins, Echoes, and the rest of the catalog.

VR demo

Optional technical demo (e.g. Calamity: Scavenger)—tactile, immersive slice of the world.

Persistent hub

Open a social space where players display verified Outpost assets, trade gear, and group up before matches.

Governance pilots

Community votes on map evolution and seasonal content.

TV & Film

Partner with an animation studio for a limited series that deepens lore—faction origins, cataclysm—extending the universe beyond the game.

Year 4Expansion

Multiplayer & expansions

Major content and multiplayer expansions across the catalog. New experimental titles and sequels.

ROC territory wars

Faction-based territory wars, new weaponry, and live events for Resoundings of Calamity.

Community governance

Dedicated players vote on faction storylines, map evolution, and seasonal updates. Hub becomes the default hangout before matches.

Animated series

Series rollout. Short-form lore and world-building across social and site.

Year 5+Transmedia

New IP & genres

Second major IP. Evolve kinetic movement and signature tech into fresh experiences.

VR integration

Immersive storylines that connect to live spectator arenas.

Film & TV

Live-action or feature-length storytelling. Real-time engine rendering—lore consistent across every medium.

Ecosystem

One cohesive universe: games, community, and film support each other. RMH Studios as a persistent home at every touchpoint.

We'll update this as we ship.